W12:
The 1st International Workshop on Computational Thinking and Programming Education(CTPE)
held in conjunction with
The 31st International Conference on Computers in Education (ICCE 2023)
(December 4-8, 2023 Matsue, Shimane, JAPAN)
Background:
Computational thinking (CT) refers to a set of problem-solving skills, such as solving problems, designing systems, and understanding human behavior, by drawing on concepts fundamental in computer science (Wing, 2006). It can be applied to solve everyday problems and has been advocated as a fundamental twenty-first century skill students need to develop. Therefore, researchers, educators, and policy makers have concentrated on CT in recent few years. In addition, programming is considered to be a key tool for acquiring CT experience and developing CT skills. Several programming environments have been used for developing CT, such as text-based programming, visual-based programming, robotics programming, and unplugged learning activities. Different programming environments affect the development of CT differently. They may need different instructional designs (collaborative learning, game-based learning, and project-based learning) for different individual characteristics (e.g., gender and educational level).
For bringing forth wider collaboration and sharing, this workshop “Computational Thinking and Programming Education” aims at providing a forum where international participants can share knowledge, experiences and concerns on computational thinking and programming education and explore directions for future research collaborations.
Basic Themes and Topics (but not restricted to):
- Theories behind Computational Thinking and Programming education
- CT and programming pedagogy and learning design
- Constructions of CT and programming education infrastructure
- Government and school policies for CT and programming education implementation
- Socio-cultural perspectives and implications of computing education
- Teachers’ professional development for computing education
- Custom built tools and apps for Computational Thinking and Programming education
- Case study on CT and programming education
- Creative ways of using text-based programming, visual-based programming, robotics programming, and unplugged learning activities
- Evaluation or Instructional Development of Computer and Information Literacy
Important Dates:
- Submission Due: Aug 1, 2023 Aug 18, 2023 EXTENDED!
- Notification of Acceptance: Aug 15, 2023 Sep 1, 2023
- Camera-ready Paper: Sep 1, 2023 Sep 15, 2023
- Author Registration Deadline: Sep 15, 2023
Paper Submission:
- Paper length: Full paper (8-10 pages), Short paper (5-6 pages)
- Paper Format Template available here.
- Please submit your paper via email to Liang-Yi Li, Mail:lihenry12345@ntnu.edu.tw
Organizers:
Ting-Chia Hsu, National Taiwan Normal University, Taiwan
Haoran Xie, Lingnan University, Hong Kong
Jingyun Wang, Durham University, UK
Liang-Yi Li, National Taiwan Normal University, Taiwan
Program Committee:
Albert C.M. Yang, National Chung Hsing University, Taiwan
Chang-Yen Liao, National Central University, Taiwan
Chia-Jung Chang, Yuan Ze University, Taiwan
Ching-Yeh Wang, National Kaohsiung University of Hospitality and Tourism, Taiwan
De-Lian Jhou, Fu Jen Catholic University, Taiwan
Hui-Chun Hung, National Central University, Taiwan
I-Fan Liu, National Taipei University of Nursing and Health Sciences, Taiwan
Ivica Boticki, Faculty of Electrical Engineering and Computing, University of Zagreb, Croatia
Kai-Yu Tang, National Chung Hsing University, Taiwan
Peter Seow, National Institute of Education/Nanyang Technological University, Singapore
Te-Lien Chou, Fu-Jen Catholic University, Taiwan
Tzu-Chi Yang, National Yang Ming Chiao Tung University, Taiwan
Tzu-Chiang Lin, National Kaohsiung University of Science and Technology, Taiwan
Tzung-Jin Lin, National Taiwan Normal University, Taiwan
Yen-Lin Chiu, National Taiwan University, Taiwan
YungYu Zhuang, National Central University, Taiwan
Zhi-Hong Chen, National Taiwan Normal University, Taiwan